Tuesday, November 15, 2011

Competition - two remaining apps

This is descritpion for two remaining sudokus: Sudoku from finger2finger and Sudoku Fighters from Drowning Zebra.

Both games have only one filling mode and that one is identical to NumPad mode in OpenSudoku. Both games does not react to turning the tablet to left nor right.

I will start with finger2finger Sudoku. When you start app, you will see some advertising

As you can see, this Sudoku version is vertically oriented and you can't do anything with it.

This is the main "option".














If you push up arrow button, small menu shows up where is credits, sound toggle button and some buttons for social networks.

This screenshots is showing credits - it's a endless loop of five rows text.













After pushing "Start" button, you can choose between Easy, Medium and Hard difficulty.
















The game itself look like this. It doesn't provide any possibility for notes and there are no warnings if you make some collisions.
















When you press "Pause" button, time ticking is stopped, but you can still see entire sudoku. And a small options with four buttons shows up - down arrow (return to game), rotated arrow (after click on it game crashes :) ), menu button and sound toggle button.

I dont't know why is there sound button anyway, because the game doesn't play any sounds at all.











This version acts to me simple, maybe too simple and very amateurish. Little plus for me is color.

Last tested sudoku is Sudoku Fighters from Drowning Zebra. This version of sudoku is quiet more proffesional than previous sudoku.

This is main menu, you can see it right after start.











In Option is Music and Sound toggle button (and yes, game plays both, music and/or sounds) and you can choose where do you want have keyboard (left or right).








This is "Level select" item. You can choose between one hundred generated sudokus. You can start game right from here or from main menu "Play".








Only loading screen. Music starts to play here. Loading is animated (playgroud comes to you from greater distance and starts enlarging to the final position as you can see).








This is how looks the game itself. You can see a small red dot, it represents a cursor. Each time when you fill (or unfill) a number, a sword swift sound is played. It's cool, I think :) . But maybe for some first games. This version doesn't show any warnings about collision too.






- Tomáš T.

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